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16.0 - Biomare Research Facility revamp

The medical research facility known as Biomare found in the Longest Road has long been the source of many strange rumours! Rogue mutants going wild nearby, strange virus outbreaks and even suggestions that it may be somehow linked to the attempt on Philip Ross' life!

The medical research facility known as Biomare found in the Longest Road has long been the source of many strange rumours! Rogue mutants going wild nearby, strange virus outbreaks and even suggestions that it may be somehow linked to the attempt on Philip Ross' life!

Therefore both Clan and Omni investigations have been taking place covertly at the facility and now both sides are calling on their loyal followers to help them find out exactly what is going on at the Biomare facility.

Gameplay Features

  • Players up to level 100 can explore the new Biomare, the content is designed for groups between levels 40 and 100.

  • New story driven quests as players on both sides strive to unearth evidence of what is going on at Biomare!

    • Clan players should seek out the clan agent that can be found north of the gates to the Biomare Canyon inside the small complex of buildings on the north side of the main road.

    • Omni players should find the Omni-med representative near the Whom-Pah station at Outpost 10-3 in Southern Artery Valley

    • Neutrals can take quests from either of the sided NPCs, but should be aware once they decide to help one party they cannot then choose to try the others as well. The Clan and Omni representatives alike do not take kindly to potential double agents!

  • A new Whom-Pah route has been installed between Foremans and 2HO to help Omni citizens get to and from Biomare and the new mission NPC.

    • Travellers should note this route will take them through 2HO which is 25% suppression gas. If you are not prepared for PvP combat we would not advise waiting around to enjoy the scenery there!

  • Players will be able to find means to prevent mobs in areas they have already explored and completed from aggroing on them when they go back. This should avoid the need to fight through grey mobs that no longer grant experience and allow teams to carry on from where they last got to in the facility.

  • Revamped encounters with the Biomare's previous inhabitants, Tri Plumbo, T.I.M and the lab director are all present and correct, but things might not be quite the same as you remember!

  • Totally new boss encounters as players will experience first hand some of the facilities foul bio-experiments and new security measures.

Notes

All items of loot that previously dropped in Biomare are still present and correct. In addition those items that may still be of use to players above the new level 100 level limit has been dispersed amongst several of the existing unique encounters on Rubi-Ka. Therefore higher level players can still attempt to gather them without interfering with the experience of players at the levels for which the area was designed.